Publications & Manuscripts
- CoordAuth: Hands-Free Two-Factor Authentication in Virtual Reality Leveraging Head-Eye Coordination
- Sheng Zhao*, Junrui Zhu*, Shuning Zhang, Xueyang Wang, Hongyi Li, Fang Yi, Xin Yi, Hewu Li. (*Equal Contribution)
- Co-1st Author, accepted, IEEE VR’25.
- Raise Your Eyebrows Higher: Facilitating Emotional Communication in Social Virtual Reality Through Region-specific Facial Expression Scaling
- Xueyang Wang, Sheng Zhao, Yihe Wang, Ziyu Han, Xinge Liu, Xin Tong, Xin Yi.
- Accepted, ACM CHI’25.
- Exploring Collaborative GenAI Agents in Synchronous Group Settings: Eliciting Team Perceptions and Design Considerations for the Future of Work
- Janet Johnson, Macarena Peralta, Mansanjam Kaur, Sophia Huang, Sheng Zhao, Hannah Guan, Shwetha Rajaram, Michael Nebeling.
- Accepted, ACM CSCW’25.
- LowPowAR: Power-Constrained Tone Mapping for Augmented Reality
- Weikai Lin, Sheng Zhao, Ian Ross, Carl Marshall, Sushant Kondguli, Yuhao Zhu.
- Accepted, IEEE TVCG’26 (ISMAR Journal Track).
Research Experiences
HCI Group, Tsinghua University, China
- Research Assistant, Advisor: Xin Yi , Yuanchun Shi
- Raise Your Eyebrows Higher: Facilitating Emotional Communication in Social Virtual Reality Through Region-specific Facial Expression Scaling
- My work include:
- Implementing VR face2face chat using TCP-based socket and Oculus SDK.
- Designing both qualitative and quantitative research methods based on interviews and questionnaires.
- Conducting user research experiments and conducting data analysis.
- Proposing an improved camera2blendshape method to mitigate the uncanny valley effect and enhance the emotional experience.
- Accepted to ACM CHI’25. Code here.
HCI Group, Tsinghua University, China
- Research Assistant, Advisor: Xin Yi
- CoordAuth: Hands-Free Two-Factor Authentication in Virtual Reality Leveraging Head-Eye Coordination
- My work include:
- Project leader, proposing the current two-factor authentication framework based on unlock pattern and the behaviour biometrics.
- Using Unity to build the 3*3 unlock UI in VR.
- Designing the biometric classifier by machine learning, using RF etc. to implement the classification of behavior biometrics during saccades and fixations of eye movements.
- Conducting user studies, validating framework robustness against password collision, contextual factors and shoulder surfing attacks.
- Accepted to IEEE VR’25. Code here.
Horizon Lab, University of Rochester, USA
- Ph.D. Student, Advisor: Yuhao Zhu
- LowPowAR: Power-Constrained Tone Mapping for Augmented Reality
- Co-authored a power-constrained tone-mapping framework for AR displays, accepted to IEEE TVCG’26 (ISMAR Journal Track).
C3I Lab, Tsinghua University, China
- Visiting Student, Advisor: Bowen Zhou
- Research about high fidelity avatar generation by 2D-trained diffusion model
- My works include:
- Finding existing models do not perform well in generating objects worn by people with complex 3D structures.
- Conducting experiments to validate some basic ideas.
- The project is currently in progress.
Bear Lab, University of Rochester, USA
- Remote Research Intern, Advisor: Yukang Yan , Yuntao Wang
- Research about EventCamera: empowering autonomous driving assistance
- My work include:
- Developing a virtual environment for simulating autonomous driving by Unity.
- The project is currently in progress.
IVI Lab, Georgia Institute of Technology, USA
- Remote research intern, Advisor: Yalong Yang
- Research about taxonomic of human data interaction in VR
- My work include:
- Collecting relevant papers presented at VR, VIS, ISMAR, TVCG etc.
- Developing mini demos in VR by Unity.
- The project is currently in progress.